AI Insights · Timothy · October 2021
Top 5 Platformer Games in Ukraine for Q3 2021: Performance Insights
Discover the performance trends of the top 5 platformer games in Ukraine during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 platformer games in Ukraine showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app performed on the unified platform.
Count Masters: Crowd Runner 3D from Freeplay LLC experienced fluctuations in weekly downloads, starting from 123K at the end of June and dropping to around 35K by the end of September. Revenue exhibited a modest upward trend, peaking at approximately $78 in the third week of September. The number of active users saw a significant decline from 250K at the beginning of the quarter to about 103K by the end.
Geometry Dash Lite by RobTop Games AB maintained steady weekly downloads, mostly ranging between 28K and 55K. The app's revenue remained relatively consistent, averaging around $1K per week. Active users fluctuated but stayed strong, with a slight decrease from 534K to 342K over the quarter.
Destiny Run from Voodoo saw a rapid rise in weekly downloads, starting from just 300 in early August to peaking at 129K in the first week of September before settling at around 68K by the end of the month. Active users mirrored this trend, jumping from 292 to 213K before stabilizing around 110K. This app did not generate any revenue during the quarter.
Subway Surfers by Sybo Games ApS showed steady weekly downloads around the 30K to 40K mark. The app's revenue varied, peaking at $592 in the first week of August and ending the quarter with $434. Active user numbers decreased over time, from about 632K at the start to 485K by the end of the quarter.
Hair Challenge from Rollic Games had weekly downloads ranging from 21K to 55K, with a notable increase towards the end of September. Revenue was minimal, with a few weeks showing negligible earnings. Active users steadily declined from 160K at the start of the period to approximately 73K by the end.
These insights show the dynamic nature of user engagement and revenue generation for platformer games in Ukraine. For more detailed data and further insights, visit Sensor Tower.